SCIENTIFIC EVIDENCE

 

The VR-Brain Tracker system is based on the MOT paradigm ( Multiple Object Tracking)

The Multiple-Object Tracking (MOT) is a commonly used task to study and train human visual attention and memory capacity. People show a distinctive success pattern and failure in monitoring experiments that are often attributed to limits on:

  1. Monitored Objects System
  2. Type of monitoring
  3. Cognitive structures specializing in the task.

 

The compromise between the speed and the number of monitored objects, however, arises only from the breakdown of a flexible cognitive resource, which can be formalized both as Memory and/or Attention.

 

Explaining human multiple object tracking as resource-constrained approximate inference in a dynamic probabilistic model.

Edward Vul, Michael C. Frank, and Joshua B. Tenenbaum Department of Brain and Cognitive Sciences Massachusetts Institute of Technology Cambridge, MA 02138

  1. MOT, or attention to moving objects, is a dynamic and very tiring task that evaluates (by computing the attentive index), is an experimental technique used to study how our visual system tracks multiple moving objects  for a short period of time (Pylyshyn and Storm , 1988).
  2. The accuracy, or the proportion of properly identified targets, is generally used to measure performance in the MOT (Pylyshyn eg, 2001, 2003) and it can be detected by computing the attention index
  3. The various tasks of the MOT were used to evaluate
    - The ability to focus (Alvarez and Franconeri, 2007; Horowitz and Cohen, 2010)
    - The mechanisms of perceptual organization (Yantis, 1992; Scholl et al., 2001)
    - The distribution of the attention (Sears and Pylyshyn, 2000)
  4. Although the MOT is a high-intensity processing process involving attention, object selection, tracking and various types of eye movements, a series of studies (Pylyshyn and Storm, 1988; Cavanagh and Alvarez, 2005).  showed that usually individuals have an 85% detection accuracy for two objects and when the number of elements to monitor increases, precision decreases drastically.
  5. The mental skills are very difficult to measure and traditionally the knowledge of a coach about what happens in the brains of an athlete refers to personal opinions. However, the measure of mental performance is vital to understand the athlete's strengths and improvements (T. Romeas et al 2016). MOT is a training paradigm that allows you to measure these cognitive perceptual abilities.
  6. It is essential that the improvements observed in the laboratory can be transferred to a real gaming situation. This transfer can be confirmed if the cognitive workout in the laboratory and on-the-field training involves cognitive processes and overlapping neural networks (Dahlin et al., 2008).
  7. MOT tests the limits of mental concentration by progressively overloading the MOT speed in each athlete. Through scientific-based manipulation, the MOT increases reaction rates, simulating under-pressure gaming situations, and increasing attentive skills during prolonged efforts such as aerobic sports.
  8. MOT trains the athlete's cognitive abilities, improving attention, speed of visual information processing, and work memory (Romeas et al., 2016).
  9. By training the selective focus and processing speed of multiple targets on the move, decision-making is also encouraged. (Allen et al.,  2004; Verde e Bavelier, 2003; Zhang Yan e Yan Gang, 2009).
  10. MOT trains the peripheral vision by allowing a more selective scanning of the environment, fixing only on the necessary detailed points. This draws more information from the whole scene, minimizing the superfluous elements. Many sports research has established that enhancing peripheral care is an effective way to gain more visual awareness. (Alvarez & Franconeri, 2007).
  11. The anticipatory action in sports is the decision making process that represents the human brain's ability to extract significant contextual information from the visual scene, capabilities that are essential to high performance in sports (Casanova, Oliveira, Williams, and Garganta , 2009). They are generally related to the athlete's perceptual-cognitive ability.
  12. MOT stimulates the brain neuroplasticity, that is the brain capacity to reorganize, forming new neural connections. Neuroplasticity allows neurons (nerve cells) in the brain to compensate for lesions and / or illness and adapt their activity in response to new situations or to changes in their environment. Several studies show the evidence of brain plasticity as a result of new learning or injury (Draganski & May, 2008; Ptito, Kupers, Lomber, and Pietrini, 2012; Faubert and Sidebottom, 2012). With MOT a high number of neural networks must work together during the exercise, including the integration of complex movements and attention: dynamic, sustained, and distributed, and work memory (Romeas et al., 2016).
  13. In training the perceptive and attentive processes involved in the decision-making process, we use high-level perceptual-cognitive training tasks that include dynamic, sustained and distributed attention, and work memory. Training with the three-dimensional MOT has already proven to enhance the cognitive functions by improving attention, processing speed of visual information, and working memory. (T. Romeas et al., 2016)

 

From the scientific research

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SCIENTIFIC EVIDENCE The VR-Brain Tracker system is based on the MOT paradigm ( Multiple Object Tracking)
SCIENTIFIC EVIDENCE The VR-Brain Tracker system is based on the MOT paradigm ( Multiple Object Tracking)
SCIENTIFIC EVIDENCE The VR-Brain Tracker system is based on the MOT paradigm ( Multiple Object Tracking)
SCIENTIFIC EVIDENCE The VR-Brain Tracker system is based on the MOT paradigm ( Multiple Object Tracking)